Jumpstart Apocalypse VR
A downloadable game for Windows
About The Game
AIE Presents Jumpstart Apocalypse VR. A short stylized zombie hoard shooter where the player must shoot, hack and slash their way to the towns local church and destroy the Bell Tower to stop it from calling the Zombie Invasion.
Fight your way through everlasting hoards of zombies while searching for new weapons, ammo and supplies to survive the upcoming zombie apocalypse.
*Virtual Reality Headset is required to play this game*
*Currently does not support localization*
Features
- An easy on the eyes, colourful open level filled with interactable objects that can be used to attack zombies with.
- An arsenal which can expand up to four different Firearms
- Blunt and Sharp Melee weapons to brutally murder zombies with
- Four different zombie variants to shoot, slash and dance around
- An adrenalin pumping Punk Rock soundtrack that responds to your gameplay
- Endless Mode that continues throwing zombies at you until your inevitable demise
- A Virtual Reality Game that was painstakingly and carefully crafted with love :)
Click Here to listen to full Original Soundtrack
Student Project
This project was developed for Educational Purposes by a team of 9 AIE Students within a 4 month time frame under Remote Circumstances due to COVID-19. Our vision was to create a fun and exciting Virtual Reality game to cater for new potential VR Audiences.
Feedback
As students we are constantly learning and adapting feedback into our work to improve our abilities and expand our skills. If you feel that anything could be improved, added or changed, please leave us a comment, any sort of critical feedback on our work means the world to us.
Basic Controls
Oculus Quest
- X - Teleport Movement
- Left Joystick - Smooth Locomotion
- Right Trigger - Fire Weapon
- B - Drop Magazine
- Left / Right Grip Buttons - Grab
- Right Joystick Button - Open Weapon Wheel
- Y - Pause / Unpause Game
HTC Vive
- Left top Thumbpad - Teleport Movement
- Left Touch Pad - Smooth Locomotion
- Right Trigger - Fire Weapon
- Right Menu Button - Drop Magazine
- Left and Right Grip Buttons - Grab
- Right Touchpad Button - Open Weapon Wheel
- Left Menu Button - Pause / Unpause Game
Tasty Biscuit Team
Adam Jensen
Producer | Creative Director
Mathew Thomas
QA Lead | Game Director
Jaydon Cueva
Level Designer | Technical Director
Josh Moten
Lead Programmer | Gameplay Engineer
Christopher-Robin Ebbinghaus
Dev Ops | Programming
Chris Vogelsang
Art Director | Weapon and Prop Artist
Regina Kurnya
Environment Artist
Website | Artstation | Linkedin
Brock Newton
Character Artist
Vivian Nguyen
Character Animator | User Interface Graphic Design
Jaymes Jackson [Volunteer]
Original Soundtrack | Voice Actor
Social
Gmail - tastybiscuitdev@gmail.com
Status | Canceled |
Platforms | Windows |
Rating | Rated 3.8 out of 5 stars (5 total ratings) |
Authors | TastyBiscuit, SummerOrigins, Cylkshott, LooksFineToMe, MoltenMoustache, CEbbinghaus |
Genre | Action, Shooter, Survival |
Made with | Adobe Photoshop, Unity, Substance Painter & designer, Maya, 3ds Max |
Tags | Arcade, First-Person, FPS, stylized, Unity, Virtual Reality (VR), Zombies |
Average session | About a half-hour |
Languages | English |
Inputs | HTC Vive, Oculus Quest, Windows Mixed Reality, Valve Index |